#include <TextureBundle.h>
ge::TextureBundle::TextureBundle |
( |
| ) |
|
ge::TextureBundle::~TextureBundle |
( |
| ) |
|
void ge::TextureBundle::clear |
( |
| ) |
|
void ge::TextureBundle::create |
( |
double |
_animationIntervall | ) |
|
GLuint ge::TextureBundle::getCurrentActiveHandle |
( |
| ) |
const |
void ge::TextureBundle::startAnimation |
( |
| ) |
|
void ge::TextureBundle::stopAnimation |
( |
| ) |
|
void ge::TextureBundle::update |
( |
| ) |
|
The documentation for this class was generated from the following files:
- /Users/mthoeny/Development/gis_globeEngine/trunk/src/globeEngineCore/include/TextureBundle.h
- /Users/mthoeny/Development/gis_globeEngine/trunk/src/globeEngineCore/src/TextureBundle.cpp