TextureBundle()
Definition: TextureBundle.cpp:11
~TextureBundle()
Definition: TextureBundle.cpp:15
GLuint getCurrentActiveHandle() const
Definition: TextureBundle.cpp:52
void update()
Definition: TextureBundle.cpp:34
void create(double _animationIntervall)
Definition: TextureBundle.cpp:29
void stopAnimation()
Definition: TextureBundle.cpp:42
void addTexture(std::shared_ptr< ge::TextureHandle > _handle)
Definition: TextureBundle.cpp:46
void clear()
Definition: TextureBundle.cpp:19
void startAnimation()
Definition: TextureBundle.cpp:38
Definition: TextureBundle.h:21