#include <RenderBufferObject.h>
ge::RenderBufferObject::RenderBufferObject |
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ge::RenderBufferObject::~RenderBufferObject |
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void ge::RenderBufferObject::assign |
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GLenum |
_attachement | ) |
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void ge::RenderBufferObject::bind |
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void ge::RenderBufferObject::clear |
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void ge::RenderBufferObject::create |
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void ge::RenderBufferObject::createStorage |
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GLenum |
_internalformat, |
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GLsizei |
_width, |
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GLsizei |
_height |
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) |
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GLint ge::RenderBufferObject::getHeight |
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GLuint ge::RenderBufferObject::getID |
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GLint ge::RenderBufferObject::getWidth |
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void ge::RenderBufferObject::release |
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The documentation for this class was generated from the following files: