#include <BluePrints.h>
std::vector< std::shared_ptr<CameraBlueprint> > ge::EngineBlueprint::camerablueprints |
bool ge::EngineBlueprint::clusteredVectorMapRenderingOn |
std::string ge::EngineBlueprint::globalShaderPath |
std::string ge::EngineBlueprint::gpuprogrampath |
vmml::Vector3f ge::EngineBlueprint::pickingColor |
vmml::Vector2f ge::EngineBlueprint::pickingOffset |
std::vector< std::shared_ptr<ShaderBlueprint> > ge::EngineBlueprint::shaderblueprints |
std::string ge::EngineBlueprint::shaderpath |
std::vector< std::shared_ptr<SkyboxBlueprint> > ge::EngineBlueprint::skyboxBlueprint |
bool ge::EngineBlueprint::superSamplingRenderingOn |
The documentation for this struct was generated from the following file:
- /Users/mthoeny/Development/gis_globeEngine/trunk/src/globeEngineCore/include/BluePrints.h