#include <BalancedArrayTreeNode.h>
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| BalancedArrayTreeNode () |
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| ~BalancedArrayTreeNode () |
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short | getBalance () const |
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void | setBalance (short _balance) |
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void | print () |
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| ArrayTreeNode (int _uid=-1, int _parent=-1) |
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| ArrayTreeNode (int _uid, std::shared_ptr< KEYTYPE > _key, int _parent) |
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| ArrayTreeNode (int _uid, short _lod, int _parent) |
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| ~ArrayTreeNode () |
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void | clear () |
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void | setArrayNodeProperties (int _uid, std::shared_ptr< KEYTYPE > _key, int _parent, bool _isParent) |
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void | setArrayNodeProperties (int _uid, short _lod, int _parent, bool _isParent) |
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void | setArrayNodeProperties (int _uid, int _parent, bool _isParent) |
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void | setChildByKey (std::shared_ptr< KEYTYPE > const &_key, int _childid) |
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int | locateKeyInChild (std::shared_ptr< KEYTYPE > const &_key) |
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void | setLod (short _lod) |
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void | setBasic (int _uid, int _parent) |
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std::shared_ptr< KEYTYPE > const & | getKey () const |
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void | setKey (std::shared_ptr< KEYTYPE > _key) |
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int | getUID () const |
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void | setUID (int _uid) |
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const int | getChildIdx (short _childIdx) const |
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void | setChildIdx (short _childIdx, int _idx) |
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void | repairChildIdx (int _nodeid) |
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bool | isParent () const |
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void | isParent (bool _input) |
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void | setParentID (int _parent) |
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int | getParentID () const |
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const int * | getChildren () const |
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void | clearChildIndices () |
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void | print () |
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template<short TREESIZE, class KEYTYPE , short HALFTREESIZE>
template<short TREESIZE, class KEYTYPE , short HALFTREESIZE>
template<short TREESIZE, class KEYTYPE , short HALFTREESIZE>
template<short TREESIZE, class KEYTYPE , short HALFTREESIZE>
template<short TREESIZE, class KEYTYPE , short HALFTREESIZE>
The documentation for this class was generated from the following file: