GlobeEngine
geClimateViewer::VectorFieldTopology Class Reference

#include <VectorFieldTopology.h>

Inheritance diagram for geClimateViewer::VectorFieldTopology:
ge::DrawableComponent ge::GlobeComponent

Public Member Functions

 VectorFieldTopology (VectorField *_vectorField)
 
 ~VectorFieldTopology ()
 
void clear ()
 
void clearRegions ()
 
void create ()
 
void draw (std::shared_ptr< ge::Camera > _cam)
 
void update ()
 
void createVAOtopo ()
 
void createVAOperp ()
 
void createVAOstream ()
 
void setdt (float _dt)
 
float getdt ()
 
void calculateCriticalPoints ()
 
void setProgramForSpheres (std::shared_ptr< ge::Shader > _programForSpheres)
 
void setProgramForLines (std::shared_ptr< ge::Shader > _programForLines)
 
void calculateEdges ()
 
void setPosition (vmml::Vector3f _p)
 
vmml::Vector3f getPosition ()
 
void setActivePointIndex (int _inx)
 
void calculateRegionsAndPerps ()
 
VectorFieldgetVectorField ()
 
std::shared_ptr< ge::ShadergetProgramForLines ()
 
void streamLinesStepForward ()
 
void resetStreamlines ()
 
void highlightStreamline (int _region, int _line)
 
void setPerpVisible (bool _v)
 
shpio::SHPFileExportContainer * getRegionsAsSHPContainer ()
 
shpio::SHPFileExportContainer * getStreamlinesAsSHPContainer ()
 
shpio::SHPFileExportContainer * getTopologyAsSHPContainer ()
 
void exportToSHPFile (std::string _path, enum shpio::SHPFileExportContainer::EXPORT_TYPE _type, shpio::SHPFileExportContainer *_content)
 
void simplifyEdges (double _epsilon)
 
void setSphereSize (float _ss)
 
float getTotalLength ()
 
void removeEdge (CriticalEdgeptr _edge)
 
void closestCriticalPoint (vmml::Vector3f _key, CriticalPointptr &_result, float &_distance)
 
void setCallbackProgress (std::function< void(int const &)> const &_callbackProgress)
 
void calculateRegions ()
 
void createStreamlinesForEachRegion ()
 
- Public Member Functions inherited from ge::DrawableComponent
 DrawableComponent ()
 
 ~DrawableComponent ()
 
 DrawableComponent (const DrawableComponent &_in)=delete
 
DrawableComponentoperator= (const DrawableComponent &_in)=delete
 
virtual void draw (std::shared_ptr< ge::Camera > _cam)
 
virtual void setPosition (vmml::Vector3d _position)
 
vmml::Vector3d getPosition () const
 
virtual void setScale (vmml::Vector3d _scale)
 
vmml::Vector3d getScale () const
 
virtual void setRotation (vmml::Vector3d _rotations)
 
vmml::Vector3d getRotation () const
 
void setBoundingSphere (BoundingSphere _boundingSphere)
 
void setBoundingBox (BoundingBox3d _boundingBox)
 
const BoundingSpheregetBoundingSphere () const
 
const BoundingBox3dgetBoundingBox () const
 
bool isVisible () const
 
virtual void isVisible (bool _input)
 
bool isGeometryReady () const
 
virtual void isGeometryReady (bool _input)
 
virtual void setColor (vmml::Vector3f _color)
 
const vmml::Vector3f getColor () const
 
virtual void setColorPerVertex (unsigned int _in)
 
unsigned int getColorPerVertex () const
 
void setTextured (bool _in)
 
bool isTextured ()
 
void setTextureHandle (GLuint _handle)
 
GLuint getTextureHandle () const
 
void setNormalTextureHandle (GLuint _handle)
 
GLuint getNormalTextureHandle () const
 
void setNormalMapped (bool _in)
 
bool isNormalMapped ()
 
virtual void setShader (std::shared_ptr< ge::Shader > _shader)
 
void setStandardUniforms ()
 
const std::shared_ptr< ge::ShadergetShader () const
 
void recompileShader ()
 
void setNormalMatrix ()
 
void setModelMatrices ()
 
vmml::Matrix4d getModelMatrix () const
 
vmml::Matrix4d getInverseModelMatrix () const
 
void setViewProjMatrices (const std::shared_ptr< ge::Camera > _cam)
 
void setMVPMatrix (const std::shared_ptr< ge::Camera > _cam)
 
virtual void enableOcclusionQueries (bool _in)
 
void beginOcclusionQuery (RENDERSTATE _state)
 
void endOcclusionQuery (RENDERSTATE _state)
 
GLuint getQueryResult ()
 
void enablePointSprites ()
 
void disablePointSprites ()
 
void fillIndexBufferWithLinearValues ()
 
void enableVertexAttributes (int vaaSize=2)
 
void disableVertexAttributes (int vaaSize=2)
 
void setNumberOfVertexAttributes (unsigned int _in)
 
void generateVertexHandlesFromShader (int _bufferCount=0)
 
void setVertexAttributePointer (GLuint _bufferID, GLuint _index, GLint _size, GLenum _type)
 
void setVertexAttributePointerNormalized (GLuint _bufferID, GLuint _index, GLint _size, GLenum _type)
 
void setVertexLongAttributePointer (GLuint _bufferID, GLuint _index, GLint _size, GLenum _type)
 
void unbindVertexBuffers ()
 
void setAttributeBuffer1i (int _bufferID, int _input)
 
void setAttributeBuffer1i (int _bufferID, std::vector< int > _input)
 
void setAttributeBuffer1f (int _bufferID, float _value)
 
void setAttributeBuffer1f (int _bufferID, std::vector< float > _input)
 
void addVertex3fAttribute (unsigned int _bufferPos, unsigned int _size, const vmml::Vector3d _value)
 
void addVertex3fAttribute (unsigned int _bufferPos, unsigned int _size, const vmml::Vector3d *_values)
 
void addCustomVertexAttributef (unsigned int _bufferPos, unsigned int _attributeCount, unsigned int _sizePerAttribute, float **_values)
 
void setDepthMatrix (vmml::Matrix4d _mat)
 
void setDepthMatrixUniform ()
 
void setDepthTextureHandle (GLuint _handle)
 
void setDepthUniforms ()
 
GLuint getDepthTextureHandle () const
 
void setPickingInformation ()
 
void createMultiDrawPointerList (GLuint _numberOfDrawObjects, GLsizei *_stripLenghts)
 
void createMultiDrawPointerList (GLuint _numberOfDrawObjects, GLsizei _stripLenghts)
 
void drawMultiElements (GLenum _mode, const GLsizei *_count, GLsizei _drawcount)
 
void drawArrays (GLenum _mode, GLint _first, GLsizei _count)
 
void drawElements (GLenum _mode, GLsizei _count, const GLvoid *_indices)
 
void drawMultiArrays (GLenum _mode, const GLsizei *_count, GLsizei _drawcount)
 
void enablePrimitiveRestart ()
 
void disablePrimitiveRestart ()
 
void setPrimitiveRestartIndex (GLuint _in)
 
unsigned int getVertexCount () const
 
void setVertexAttributePointerForBuffer (unsigned int _bufferID, unsigned int _size, GLenum _type)
 
- Public Member Functions inherited from ge::GlobeComponent
 GlobeComponent ()
 
virtual ~GlobeComponent ()=0
 
GLuint getUID () const
 
virtual void setUID (GLuint _input)
 
GLuint getGroupID () const
 
virtual void setGroupID (GLuint _input)
 
const std::string getName () const
 
void setName (std::string _name)
 

Additional Inherited Members

- Public Types inherited from ge::DrawableComponent
enum  RENDERSTATE {
  STENCILPASS, DEPTHPASS, RENDER, OCCLUSIONTEST,
  OCCLUSIONGROUNDTEST, OCCLUSIONRESULT, EMPTY, DECALPASS
}
 
- Protected Attributes inherited from ge::DrawableComponent
std::shared_ptr< ge::Shadershader
 
vmml::Vector3d position
 
vmml::Vector3d scale
 
vmml::Vector3d rotations
 
vmml::Vector3f color
 
unsigned int colorPerVertex
 
bool textured
 
GLuint colorTexHandle
 
bool normalMapped
 
GLuint normalTexHandle
 
BoundingSphereboundingSphere
 
BoundingBox3dboundingBox
 
vmml::Matrix4d modelMatrix
 
vmml::Matrix4d mvpMatrix
 
vmml::Matrix3d normalMatrix
 
vmml::Matrix4d depthTextureMatrix
 
GLuint depthTextureHandle
 
ge::VertexArrayObject vao
 
ge::VertexBufferArray attributes
 
GLuint vertexCount
 
GLuint indexCount
 
ge::IndexBuffer indexBuffer
 
GLuint multiDrawPointerListSize
 
const GLvoid ** multiDrawPointerList
 
GLint * multiDrawArraysList
 
GLuint occlusionQueryState
 
GLuint occlusionQueryID
 
GLuint queryResultPixelCount
 
GLint uniformViewMatrixLocation
 
GLint uniformProjectionMatrixLocation
 
GLint uniformModelMatrixLocation
 
GLint uniformMVPMatrixLocation
 
GLint uniformObjectColorLocation
 
GLint uniformColorPerVertexLocation
 
GLint uniformObjectIDLocation
 
GLint uniformObjectGroupIDLocation
 
- Protected Attributes inherited from ge::GlobeComponent
int uid
 
int group_uid
 
std::string name
 

Constructor & Destructor Documentation

geClimateViewer::VectorFieldTopology::VectorFieldTopology ( VectorField _vectorField)
geClimateViewer::VectorFieldTopology::~VectorFieldTopology ( )

Member Function Documentation

void geClimateViewer::VectorFieldTopology::calculateCriticalPoints ( )
void geClimateViewer::VectorFieldTopology::calculateEdges ( )
void geClimateViewer::VectorFieldTopology::calculateRegions ( )
void geClimateViewer::VectorFieldTopology::calculateRegionsAndPerps ( )
void geClimateViewer::VectorFieldTopology::clear ( )
virtual

Reimplemented from ge::DrawableComponent.

void geClimateViewer::VectorFieldTopology::clearRegions ( )
void geClimateViewer::VectorFieldTopology::closestCriticalPoint ( vmml::Vector3f  _key,
CriticalPointptr _result,
float &  _distance 
)
void geClimateViewer::VectorFieldTopology::create ( )
virtual

Implements ge::GlobeComponent.

void geClimateViewer::VectorFieldTopology::createStreamlinesForEachRegion ( )
void geClimateViewer::VectorFieldTopology::createVAOperp ( )
void geClimateViewer::VectorFieldTopology::createVAOstream ( )
void geClimateViewer::VectorFieldTopology::createVAOtopo ( )
void geClimateViewer::VectorFieldTopology::draw ( std::shared_ptr< ge::Camera _cam)
void geClimateViewer::VectorFieldTopology::exportToSHPFile ( std::string  _path,
shpio::SHPFileExportContainer::EXPORT_TYPE  _type,
shpio::SHPFileExportContainer *  _content 
)
float geClimateViewer::VectorFieldTopology::getdt ( )
inline
vmml::Vector3f geClimateViewer::VectorFieldTopology::getPosition ( )
inline
std::shared_ptr<ge::Shader> geClimateViewer::VectorFieldTopology::getProgramForLines ( )
inline
shpio::SHPFileExportContainer * geClimateViewer::VectorFieldTopology::getRegionsAsSHPContainer ( )
shpio::SHPFileExportContainer * geClimateViewer::VectorFieldTopology::getStreamlinesAsSHPContainer ( )
shpio::SHPFileExportContainer * geClimateViewer::VectorFieldTopology::getTopologyAsSHPContainer ( )
float geClimateViewer::VectorFieldTopology::getTotalLength ( )
VectorField* geClimateViewer::VectorFieldTopology::getVectorField ( )
inline
void geClimateViewer::VectorFieldTopology::highlightStreamline ( int  _region,
int  _line 
)
void geClimateViewer::VectorFieldTopology::removeEdge ( CriticalEdgeptr  _edge)
void geClimateViewer::VectorFieldTopology::resetStreamlines ( )
void geClimateViewer::VectorFieldTopology::setActivePointIndex ( int  _inx)
inline
void geClimateViewer::VectorFieldTopology::setCallbackProgress ( std::function< void(int const &)> const &  _callbackProgress)
inline
void geClimateViewer::VectorFieldTopology::setdt ( float  _dt)
inline
void geClimateViewer::VectorFieldTopology::setPerpVisible ( bool  _v)
inline
void geClimateViewer::VectorFieldTopology::setPosition ( vmml::Vector3f  _p)
inline
void geClimateViewer::VectorFieldTopology::setProgramForLines ( std::shared_ptr< ge::Shader _programForLines)
inline
void geClimateViewer::VectorFieldTopology::setProgramForSpheres ( std::shared_ptr< ge::Shader _programForSpheres)
inline
void geClimateViewer::VectorFieldTopology::setSphereSize ( float  _ss)
inline
void geClimateViewer::VectorFieldTopology::simplifyEdges ( double  _epsilon)
void geClimateViewer::VectorFieldTopology::streamLinesStepForward ( )
void geClimateViewer::VectorFieldTopology::update ( )
virtual

Implements ge::GlobeComponent.


The documentation for this class was generated from the following files: