#include <AtmosphereViewerControlWidget.h>
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| AtmosphereViewerControlWidget (AtmosphereEngine *_engine, ge::InputControl *_input) |
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| ~AtmosphereViewerControlWidget () |
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void | initialize () |
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void | drawGL () |
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void | updateScene () |
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void | drawUI () |
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void | resize (int width, int height) |
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void | passTristate (int s1_, int s2_, int s3_) |
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bool | setSpectrum (int lowRed_, int highRed_, int lowGreen_, int highGreen_, int lowBlue_, int highBlue_) |
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bool | addLayer (int innerRadius_, int outerRadius_, double density_, bool earthDensity_) |
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double | getRadius () |
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double | getDensity () |
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std::string | getChemical () |
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int | changeLayerUpwards () |
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int | changeLayerDownwards () |
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void | deleteLayer () |
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int | enableDisableLayer (bool change_) |
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void | setDensity (double density_) |
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void | setChemical (std::string chemical_) |
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void | changeLayerVisual (bool b) |
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| SimpleQTViewerGLWidget (ge::Engine *_engine, ge::InputControl *_input) |
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| ~SimpleQTViewerGLWidget () |
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QSize | minimumSizeHint () const |
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QSize | sizeHint () const |
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void | setParentPosition (int _x, int _y) |
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void | enableUIPainting (bool _in=true) |
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void | disableUIPainting () |
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void | drawText (vmml::Vector2d _pt, std::string _string, QFont _font) |
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bool | checkIfOpenGLContextActive () |
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bool | restoreEngineOpenGLContext () |
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virtual void | keyPressEvent (QKeyEvent *e) |
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virtual void | keyReleaseEvent (QKeyEvent *e) |
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at::AtmosphereViewerControlWidget::~AtmosphereViewerControlWidget |
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bool at::AtmosphereViewerControlWidget::addLayer |
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int |
innerRadius_, |
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int |
outerRadius_, |
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double |
density_, |
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bool |
earthDensity_ |
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int at::AtmosphereViewerControlWidget::changeLayerDownwards |
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int at::AtmosphereViewerControlWidget::changeLayerUpwards |
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void at::AtmosphereViewerControlWidget::changeLayerVisual |
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bool |
b | ) |
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void at::AtmosphereViewerControlWidget::deleteLayer |
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void at::AtmosphereViewerControlWidget::drawGL |
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void at::AtmosphereViewerControlWidget::drawUI |
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int at::AtmosphereViewerControlWidget::enableDisableLayer |
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bool |
change_ | ) |
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std::string at::AtmosphereViewerControlWidget::getChemical |
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double at::AtmosphereViewerControlWidget::getDensity |
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double at::AtmosphereViewerControlWidget::getRadius |
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void at::AtmosphereViewerControlWidget::initialize |
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void at::AtmosphereViewerControlWidget::passTristate |
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int |
s1_, |
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int |
s2_, |
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int |
s3_ |
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void at::AtmosphereViewerControlWidget::resize |
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int |
width, |
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int |
height |
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void at::AtmosphereViewerControlWidget::setChemical |
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std::string |
chemical_ | ) |
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void at::AtmosphereViewerControlWidget::setDensity |
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double |
density_ | ) |
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bool at::AtmosphereViewerControlWidget::setSpectrum |
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int |
lowRed_, |
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int |
highRed_, |
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int |
lowGreen_, |
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int |
highGreen_, |
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int |
lowBlue_, |
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int |
highBlue_ |
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void at::AtmosphereViewerControlWidget::updateScene |
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virtual |
The documentation for this class was generated from the following files: