#include <AtmosphereCompositionElement.h>
at::AtmosphereCompositionElement::AtmosphereCompositionElement |
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at::AtmosphereCompositionElement::~AtmosphereCompositionElement |
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double at::AtmosphereCompositionElement::getAmountOfParticles |
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std::string at::AtmosphereCompositionElement::getName |
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double at::AtmosphereCompositionElement::getPercentage |
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double at::AtmosphereCompositionElement::getRefractiveIndex |
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std::string at::AtmosphereCompositionElement::getSymbol |
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bool at::AtmosphereCompositionElement::identifySubstance |
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std::string |
sign_ | ) |
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void at::AtmosphereCompositionElement::setName |
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std::string |
name_ | ) |
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void at::AtmosphereCompositionElement::setParticleAmount |
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double |
i | ) |
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void at::AtmosphereCompositionElement::setPercentage |
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double |
i | ) |
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void at::AtmosphereCompositionElement::setRefractiveIndex |
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double |
i | ) |
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void at::AtmosphereCompositionElement::setSymbol |
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std::string |
sign_ | ) |
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double at::AtmosphereCompositionElement::amountOfParticles |
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std::string at::AtmosphereCompositionElement::name |
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double at::AtmosphereCompositionElement::percentage |
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protected |
double at::AtmosphereCompositionElement::refractiveIndex |
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protected |
double at::AtmosphereCompositionElement::scatteringCrosssection |
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protected |
std::string at::AtmosphereCompositionElement::symbol |
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protected |
The documentation for this class was generated from the following files: