GlobeEngine
MobileViewerInputControl Class Reference

#include <MobileViewerInputControl.h>

Public Member Functions

 MobileViewerInputControl ()
 
 ~MobileViewerInputControl ()
 
void clear ()
 
void destroy ()
 
void create (MobileCoreEngine *_game)
 
void keyPressEvent (unsigned char pKey)
 
void keyReleaseEvent (unsigned char pKey)
 
void mouseMoveStopEvent ()
 
void mouseMoveWhilePressedEvent (int button, int x, int y)
 
void mouseMoveEvent (int x, int y)
 
void mouseButtonEvent (int button, int state, int x, int y)
 
void button_callback_funtion (int _value)
 
void wheelEvent (float _input)
 
void moveToLocation (vmml::Vector2d _delta)
 

Constructor & Destructor Documentation

MobileViewerInputControl::MobileViewerInputControl ( )
inline
MobileViewerInputControl::~MobileViewerInputControl ( )
inline

Member Function Documentation

void MobileViewerInputControl::button_callback_funtion ( int  _value)
void MobileViewerInputControl::clear ( )
void MobileViewerInputControl::create ( MobileCoreEngine _game)
void MobileViewerInputControl::destroy ( )
void MobileViewerInputControl::keyPressEvent ( unsigned char  pKey)
void MobileViewerInputControl::keyReleaseEvent ( unsigned char  pKey)
void MobileViewerInputControl::mouseButtonEvent ( int  button,
int  state,
int  x,
int  y 
)
void MobileViewerInputControl::mouseMoveEvent ( int  x,
int  y 
)
void MobileViewerInputControl::mouseMoveStopEvent ( )
void MobileViewerInputControl::mouseMoveWhilePressedEvent ( int  button,
int  x,
int  y 
)
void MobileViewerInputControl::moveToLocation ( vmml::Vector2d  _delta)
void MobileViewerInputControl::wheelEvent ( float  _input)

The documentation for this class was generated from the following files: