GlobeEngine
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#include "OpenGL_Includes.h"
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Classes | |
class | ge::BufferArray< TYPE > |
Namespaces | |
ge | |
Typedefs | |
typedef BufferArray< GL_ARRAY_BUFFER > | ge::VertexBufferArray |
typedef BufferArray< GL_UNIFORM_BUFFER > | ge::UniformBufferArray |
typedef BufferArray< GL_PIXEL_UNPACK_BUFFER > | ge::PixelUnpackBufferArray |
typedef BufferArray< GL_PIXEL_PACK_BUFFER > | ge::PixelPackBufferArray |
typedef BufferArray< GL_SHADER_STORAGE_BUFFER > | ge::ShaderStorageBufferArray |