9 #ifndef GlobeEngine_BorderObject_h
10 #define GlobeEngine_BorderObject_h
12 #include "OpenGL_Includes.h"
24 void clear()
override;
25 void create(std::shared_ptr<BorderBlueprint> _blueprint, std::shared_ptr<ReferenceSystem> _referenceSystem);
30 void create()
override;
33 std::shared_ptr<BorderBlueprint> blueprint;
void clear() override
Definition: BorderObject.cpp:13
Definition: ClusterGrid.h:17
~BorderObject()
Definition: BorderObject.cpp:9
void create(std::shared_ptr< BorderBlueprint > _blueprint, std::shared_ptr< ReferenceSystem > _referenceSystem)
Definition: BorderObject.cpp:28
Definition: BorderObject.h:18
void loadData(std::string filename)
Definition: BorderObject.cpp:38
void update() override
Definition: BorderObject.cpp:77
Definition: LineFeatureObject.h:21
BorderObject()
Definition: BorderObject.cpp:4