GlobeEngine
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#include "OpenGL_Includes.h"
#include <vmmlib/vector.hpp>
Go to the source code of this file.
Classes | |
struct | geAstro::SystemSelection |
struct | geAstro::UniverseSelection |
Namespaces | |
geAstro | |
Enumerations | |
enum | geAstro::UniverseSelectionType { geAstro::NONE = 0, geAstro::SYSTEMS, geAstro::SUNS, geAstro::PLANETS, geAstro::MOONS, geAstro::SMALLBODIES, geAstro::ORBITS } |
Variables | |
const double | geAstro::KMperAU = 149597870.7 |
const double | geAstro::AUperKm = 0.00000000668459 |
const double | geAstro::solarRadiusInAU = 0.0046491 |
const double | geAstro::jupiterRadiusInAU = 0.0004673 |
const double | geAstro::solarMass = 1.989e30 |
const double | geAstro::jupiterMass = 1.898e27 |
const double | geAstro::hoursToDegreesFactor = 15.0 |
const double | geAstro::minutesToDegreesFactor = 1.0 / 4.0 |
const double | geAstro::secondsToDegreesFactor = 1.0 / 240.0 |
const double | geAstro::arcMinutesToDegreesFactor = 1.0 / 60.0 |
const double | geAstro::arcSecondsToDegreesFactor = 1.0 / 3600.0 |