GlobeEngine
ArrayTriangle.h File Reference
#include "VBOVertex.h"
#include "OpenGL_Includes.h"
#include <iostream>

Go to the source code of this file.

Classes

class  geData::ArrayTriangle< D, T >
 
class  geData::ArrayTriangle2D< T >
 
class  geData::ArrayTriangle3D< T >
 
class  geData::ArrayTriangle4D< T >
 
class  geData::TriangleArray< D, T >
 

Namespaces

 geData
 

Typedefs

typedef ArrayTriangle2D< GLbyte > geData::ArrayTriangle2Db
 
typedef ArrayTriangle2D< GLubyte > geData::ArrayTriangle2Dub
 
typedef ArrayTriangle2D< GLshort > geData::ArrayTriangle2Ds
 
typedef ArrayTriangle2D< GLushort > geData::ArrayTriangle2Dus
 
typedef ArrayTriangle2D< GLint > geData::ArrayTriangle2Di
 
typedef ArrayTriangle2D< GLuint > geData::ArrayTriangle2Dui
 
typedef ArrayTriangle2D< GLfloat > geData::ArrayTriangle2Df
 
typedef ArrayTriangle2D< GLdouble > geData::ArrayTriangle2Dd
 
typedef ArrayTriangle3D< GLbyte > geData::ArrayTriangle3Db
 
typedef ArrayTriangle3D< GLubyte > geData::ArrayTriangle3Dub
 
typedef ArrayTriangle3D< GLshort > geData::ArrayTriangle3Ds
 
typedef ArrayTriangle3D< GLushort > geData::ArrayTriangle3Dus
 
typedef ArrayTriangle3D< GLint > geData::ArrayTriangle3Di
 
typedef ArrayTriangle3D< GLuint > geData::ArrayTriangle3Dui
 
typedef ArrayTriangle3D< GLfloat > geData::ArrayTriangle3Df
 
typedef ArrayTriangle3D< GLdouble > geData::ArrayTriangle3Dd
 
typedef ArrayTriangle4D< GLbyte > geData::ArrayTriangle4Db
 
typedef ArrayTriangle4D< GLubyte > geData::ArrayTriangle4Dub
 
typedef ArrayTriangle4D< GLshort > geData::ArrayTriangle4Ds
 
typedef ArrayTriangle4D< GLushort > geData::ArrayTriangle4Dus
 
typedef ArrayTriangle4D< GLint > geData::ArrayTriangle4Di
 
typedef ArrayTriangle4D< GLuint > geData::ArrayTriangle4Dui
 
typedef ArrayTriangle4D< GLfloat > geData::ArrayTriangle4Df
 
typedef ArrayTriangle4D< GLdouble > geData::ArrayTriangle4Dd
 
typedef TriangleArray< 3, GLdouble > geData::TriangleArray3Dd