addTileMapService(int _minLod, int _maxLod, std::string _url, enum geRaster::TerrainVis::Layertype _type) | geRaster::TerrainModule | |
bintree | geRaster::TerrainModule | protected |
clear() | geHikingViewer::HikingTerrainModule | virtual |
create() | geHikingViewer::HikingTerrainModule | |
createBasicSetup(double _scale) | geRaster::TerrainModule | |
createBintree(short _lod, double _distLod, double _heightScale, std::shared_ptr< ge::Shader > _shader, geRaster::KPatchBase::PatchMode _mode, vmml::Vector3d _pos, std::string _name) | geRaster::TerrainModule | |
createQuadPatchTree(geRaster::TerrainTriangulationInfo _triangulationInfo, std::shared_ptr< ge::Shader > _shader, vmml::Vector3d _pos, std::string _name, geRaster::TerrainVis::VisualizationMode _mode) | geRaster::TerrainModule | |
createQuadtree(vmml::Vector2d _zeropos, double _scale) | geRaster::TerrainModule | |
draw(std::shared_ptr< ge::Camera > _cam) | geHikingViewer::HikingTerrainModule | virtual |
enableNorthSouth(bool e) | geHikingViewer::HikingTerrainModule | |
getBintree() | geRaster::TerrainModule | |
getDangerHeight() | geHikingViewer::HikingTerrainModule | |
getElevationQuadtree() | geRaster::TerrainModule | |
getName() | geRaster::TerrainModule | |
getRiskLevel() | geHikingViewer::HikingTerrainModule | |
heightScale | geRaster::TerrainModule | protected |
HikingTerrainModule() | geHikingViewer::HikingTerrainModule | |
isDangerEnabled() | geHikingViewer::HikingTerrainModule | |
isModuleActive() | geRaster::TerrainModule | |
loadTerrainService(std::string _shaderPath, std::string _terrainUrl, std::string _texUrl, float _heightScale) | geHikingViewer::HikingTerrainModule | |
loadTexture | geRaster::TerrainModule | protected |
printElevationBintreeInfo() | geRaster::TerrainModule | |
printElevationQuadtreeInfo() | geRaster::TerrainModule | |
programForTerrain | geHikingViewer::HikingTerrainModule | protected |
programForTerrainRiskAnalysis | geHikingViewer::HikingTerrainModule | protected |
quadpatchfield | geRaster::TerrainModule | protected |
quadtree | geRaster::TerrainModule | protected |
recompileShader() | geRaster::TerrainModule | |
rescale(float _in) | geRaster::TerrainModule | |
selectedShader | geHikingViewer::HikingTerrainModule | protected |
setDangerHeight(float h) | geHikingViewer::HikingTerrainModule | |
setDangerOrientation(float o) | geHikingViewer::HikingTerrainModule | |
setHikingDangerSection(float s) | geHikingViewer::HikingTerrainModule | |
setRiskLevel(int level) | geHikingViewer::HikingTerrainModule | |
setVisualizationMode(geRaster::TerrainVis::VisualizationMode _mode) | geRaster::TerrainModule | |
switchDanger() | geHikingViewer::HikingTerrainModule | |
switchTerrainShader(std::string _shaderPath) | geHikingViewer::HikingTerrainModule | |
technique | geRaster::TerrainModule | protected |
TerrainModule() | geRaster::TerrainModule | |
tileServiceProvider | geHikingViewer::HikingTerrainModule | protected |
tmslist | geRaster::TerrainModule | protected |
update(std::shared_ptr< ge::Camera > _cam) | geHikingViewer::HikingTerrainModule | virtual |
updateGeometry(vmml::Vector3d _center) | geRaster::TerrainModule | |
updateQuadtree(std::shared_ptr< ge::Camera > _cam) | geHikingViewer::HikingTerrainModule | |
~HikingTerrainModule() | geHikingViewer::HikingTerrainModule | |
~TerrainModule() | geRaster::TerrainModule | virtual |