GlobeEngine
Main Page
Namespaces
Classes
Files
Class List
Class Index
Class Hierarchy
Class Members
ge::TextureHandle Member List
This is the complete list of members for
ge::TextureHandle
, including all inherited members.
bind
(GLint _unit=-1) const
ge::TextureHandle
bindlessHandle
ge::TextureHandle
protected
BINDLESSHANDLE
enum value
ge::TextureHandle
BindlessState
enum name
ge::TextureHandle
bindlessState
ge::TextureHandle
protected
bindTextureHandle2DToUnit
(GLuint _handle, GLint _unit)
ge::TextureHandle
static
bindTextureToShader
(GLuint _shaderUnit, GLenum _internalFormat, GLenum _access=GL_READ_WRITE, GLint _texlevel=0, GLboolean _islayered=GL_FALSE, GLint _texlayer=0)
ge::TextureHandle
clear
()
ge::TextureHandle
createFromExistingHandle
(GLenum _target, GLuint _handle)
ge::TextureHandle
createHandle
(GLenum _target)
ge::TextureHandle
deleteHandle
()
ge::TextureHandle
e1DTEXTUR
enum value
ge::TextureHandle
e3DTEXTUR
enum value
ge::TextureHandle
eBUMPMAP
enum value
ge::TextureHandle
eEMPTY1DTEXTURE
enum value
ge::TextureHandle
eEMPTYHDRTEXTURE
enum value
ge::TextureHandle
eEMPTYPICKINGTEXTURE
enum value
ge::TextureHandle
eEMPTYTEXTURE
enum value
ge::TextureHandle
eEMPTYTEXTURE_R32
enum value
ge::TextureHandle
eNOTLOADED
enum value
ge::TextureHandle
eSHADOWMAP
enum value
ge::TextureHandle
eSTENCILTEX
enum value
ge::TextureHandle
eTEXTURE
enum value
ge::TextureHandle
eTEXTURE_R16
enum value
ge::TextureHandle
eTEXTURE_R32
enum value
ge::TextureHandle
eTEXTURE_TYPES
enum name
ge::TextureHandle
getBindlessHandle
() const
ge::TextureHandle
getBindlessState
() const
ge::TextureHandle
getHandle
() const
ge::TextureHandle
getOpenGLError
(std::string _input)
ge::TextureHandle
protected
getTarget
() const
ge::TextureHandle
HANDLE
enum value
ge::TextureHandle
handle
ge::TextureHandle
protected
INUSE
enum value
ge::TextureHandle
makeTextureNonResident
()
ge::TextureHandle
makeTextureResident
()
ge::TextureHandle
NOHANDLE
enum value
ge::TextureHandle
NOTRESIDENT
enum value
ge::TextureHandle
overrideHandle
(GLuint _handle)
ge::TextureHandle
RESIDENT
enum value
ge::TextureHandle
setBindlessHandle
()
ge::TextureHandle
target
ge::TextureHandle
protected
TextureHandle
()
ge::TextureHandle
unbind
(GLint _unit=-1) const
ge::TextureHandle
unbindTextureHandle2DToUnit
(GLuint _handle, GLint _unit)
ge::TextureHandle
static
~TextureHandle
()
ge::TextureHandle
virtual
Generated on Wed Aug 9 2017 14:47:08 for GlobeEngine by
1.8.9