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ge::InputControl Member List
This is the complete list of members for
ge::InputControl
, including all inherited members.
altPressed
ge::InputControl
protected
changeRotation
ge::InputControl
protected
changeShift
ge::InputControl
protected
clear
()
ge::InputControl
create
(ge::Engine *_game)
ge::InputControl
ctrlaltPressed
ge::InputControl
protected
ctrlPressed
ge::InputControl
protected
deletePressed
ge::InputControl
protected
game
ge::InputControl
protected
InputControl
()
ge::InputControl
isAltPressed
()
ge::InputControl
isAltPressed
(bool _in)
ge::InputControl
isCtrlAltPressed
()
ge::InputControl
isCtrlAltPressed
(bool _in)
ge::InputControl
isCtrlPressed
()
ge::InputControl
isCtrlPressed
(bool _in)
ge::InputControl
isDeletePressed
()
ge::InputControl
isDeletePressed
(bool _in)
ge::InputControl
isShiftPressed
()
ge::InputControl
isShiftPressed
(bool _in)
ge::InputControl
keyPressEvent
(unsigned char pKey)=0
ge::InputControl
pure virtual
keyReleaseEvent
(unsigned char pKey)=0
ge::InputControl
pure virtual
mouseButtonEvent
(int button, int state, int x, int y)=0
ge::InputControl
pure virtual
mouseButtonHold
ge::InputControl
protected
mouseMoveEvent
(int x, int y)=0
ge::InputControl
pure virtual
mouseMoveStopEvent
()=0
ge::InputControl
pure virtual
mouseMoveWhilePressedEvent
(int button, int x, int y)=0
ge::InputControl
pure virtual
postMoveRotation
ge::InputControl
protected
postMoveShift
ge::InputControl
protected
preMoveRotation
ge::InputControl
protected
preMoveShift
ge::InputControl
protected
shiftPressed
ge::InputControl
protected
wheelEvent
(float _input)=0
ge::InputControl
pure virtual
~InputControl
()
ge::InputControl
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