7 #ifndef GlobeEngine_Ring_h
8 #define GlobeEngine_Ring_h
10 #include "OpenGL_Includes.h"
26 void create(GLdouble _rIn, GLdouble _rOut,
float _inclination,
float _omega,
float _w);
28 void draw(std::shared_ptr<ge::Camera> _cam);
Definition: DrawableComponent.h:25
void setAlpha(GLfloat _alpha)
Definition: Ring.cpp:132
void draw(std::shared_ptr< ge::Camera > _cam)
Definition: Ring.cpp:109
void update()
Definition: Ring.cpp:127
void create()
Definition: Ring.h:25
void clear()
Definition: Ring.cpp:20
~Ring()
Definition: Ring.cpp:15
Definition: AvalancheTrainingSimulationEngine.h:28
Ring()
Definition: Ring.cpp:10