8 #ifndef GlobeEngine_MeshExampleViewerInputControl_h
9 #define GlobeEngine_MeshExampleViewerInputControl_h
11 #include "OpenGL_Includes.h"
13 #include <vmmlib/matrix.hpp>
33 void setMoveCommand(
int _camID,
int _command);
34 void setCommand(
int _camID,
int _command,
float _value);
Definition: MeshExampleComposition.h:14