9 #ifndef GlobeEngine_DirectionalLight_h
10 #define GlobeEngine_DirectionalLight_h
12 #include "OpenGL_Includes.h"
24 void create(vmml::Vector3d _position, vmml::Vector3d _direction);
~DirectionalLight()
Definition: DirectionalLight.cpp:14
void clear()
Definition: DirectionalLight.cpp:19
void bindUniformStruct(const std::shared_ptr< ge::Shader > _shader) const
Definition: DirectionalLight.cpp:35
void setDirection(vmml::Vector3d _direction)
Definition: DirectionalLight.cpp:44
Definition: DirectionalLight.h:17
vmml::Vector3d getDirection()
Definition: DirectionalLight.cpp:50
Definition: AvalancheTrainingSimulationEngine.h:28
vmml::Vector3d direction
Definition: DirectionalLight.h:32
void printInfo()
Definition: DirectionalLight.cpp:55
void create(vmml::Vector3d _position, vmml::Vector3d _direction)
Definition: DirectionalLight.cpp:24
DirectionalLight()
Definition: DirectionalLight.cpp:9